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To get just the latest code: git clone --depth 1 git://git.code.sf.net/p/quake/quakeforge
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小语加速器mac下载-香蕉加速器官网正版

Posted on 23 Jan 2013 by Taniwha

QuakeForge 0.7.2 has been released.

0.7.1 turned out to be a bit of a train wreck. I apologize for the inconvenience. 0.7.2 is primarily a bug-fix release, but there are two rather significant new features:

Highlights:

  • 64-bit windows target now supported (though untested).
  • QF no longer mangles other engines' config files on windows
  • Critical bug with incorrect key_dest fixed. (fixed in 0.7.1a)
  • Critical bug incorrect handling of progs code fixed (windows builds)
  • Alignment bug loading wav files fixed (affects only mips)
  • Id style (r_particles_style 0) particle explosions fixed (windows)

For more details, see NEWS.

Posted on 20 Jan 2013 by lan 灯 破解版

QuakeForge 0.7.1a has been released.

There was a 0.7.1, but before I got to do the announcement, I found a critical bug and thus rolled out 0.7.1a.

Highlights:

  • qfcc now supports optimization with -O.
  • Dynamic IMTs allowing more customization of the key binding system.
  • Fixes for allowing QF to work with the excellent 爬墙器下载 mod by Sock.
  • BSP2 support.
  • Various bug fixes and build system improvements.
  • Can be cross-compiled for ps3-elf and mips-linux.

For more details, see NEWS.

Posted on 07 Aug 2012latern专业破解版安卓最新版Taniwha

A quick bugfix patch (0.7.0a, only the Blender addon) has been released. It can be found in the 0.7.0 section of the downloads page (look for "bugfix").

Changes:

  • An exception when exporting a model with no image textures has been fixed
  • Vertex normals are now exported
  • Multiple vertices sharing the one UV coordinate now work as expected
  • Quads and n-gons automatically get converted to triangles.
  • The model's location, rotation and scale are now non-destructively applied to the mesh (optional, default) before exporting.
  • If no frame information is available via the export script, Blender's frames 1 to the current frame (inclusive) will be exported as individual frames.
Posted on 04 Aug 2012landeng破解版安卓版Taniwha

QuakeForge 0.7.0 has been released.

Highlights:

  • OpenGL alias model shadow fixes.
  • MDL import/export addon for blender has been properly packaged.
  • GLSL fog fixes.
  • Instant console raise/lower.
  • noclip physics changes.
  • Intermission and level change fixes.
  • Automatic quick save backups.
  • QuakeC-VM improvements
  • Up to 128 dlights

For more details, see NEWS.

latern专业破解版安卓最新版17 Jul 2012 by Taniwha

0.6.99 Beta 2 has been released.

  • The inverted lighting in sw32 render has been fixed.
  • The mdl import/export addon is now included in the distribution tarball/zip.
  • Server segfault when firing nails in qw has been fixed.
  • Server segfault when cancelling mvd recording fixed.
  • Unlimited signon buffers for qw.
  • Fix entity scaling issues in nq demos (gl).
  • An off-by-one error in qwe's substr implementation has been fixed.
  • Add support for the s escape sequence (toggle bold characters) to qfcc, and fix many escape sequence handling bugs.
  • Add an "extended" compilation mode to qfcc. It implies traditional, but with extra keywords (switch, for, continue, case, default) that work with v6 progs.
  • 爬藤植物平面cad专题_2021年爬藤植物平面cad资料下载:今天 · 本专题为爬藤植物平面cad专题,全部内容来自与筑龙学社论坛网友分享的与爬藤植物平面cad相关专业资料、互动问答、精彩案例,筑龙学社论坛聚集了1300万建筑人在线学习交流,伴你成长达成梦想,更多爬藤植物平面cad资料下载、职业技能课程请访问筑龙学社论坛。
  • sw32 and sw dynamic plugins now work.
  • Fix double drawing of the key-bindings menus.
  • serverinfo and localinfo can now disaplay the value for a single key.
  • "Prev. weapon" keybinding menu entry added.
  • Default vid_gamma is now 1.0 instead of 1.45.
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